Games Workshop offers a diverse range of books that cater to different aspects of their tabletop gaming hobby, providing players, collectors, and enthusiasts with essential rules, lore, and inspiration. Here's an overview of some key types of books in Games Workshop's range:
Rulebooks: Rulebooks serve as comprehensive guides to the core rules and mechanics of a particular game system. They provide essential information for gameplay, including movement, combat, unit abilities, and more. Rulebooks are essential for both new and experienced players to understand the fundamental rules of the game.
Codex: Codex books are specific to the Warhammer 40,000 universe and contain detailed information about individual factions or armies. They include rules for units, army composition, special abilities, and unique faction lore. Codex books are regularly updated to reflect changes and balance adjustments.
Battletome: Battletome books are specific to the Warhammer Age of Sigmar universe and provide in-depth coverage of different factions or factions within a Grand Alliance. Battletomes include rules for units, allegiance abilities, lore, and scenarios for narrative and matched play.
Rules Manual: The Rules Manual is a condensed version of the core rules for a game system. It's often used as a quick reference guide during gameplay and includes essential information needed to play the game without delving into more detailed rulebooks.
Black Library: The Black Library is Games Workshop's publishing division dedicated to Warhammer fiction. It produces novels, anthologies, and short stories set in the rich and expansive worlds of Warhammer 40,000 and Warhammer Age of Sigmar. These books explore the lore, characters, and events of the game universes, providing readers with immersive storytelling.
White Dwarf: White Dwarf is Games Workshop's monthly hobby magazine. It includes articles, features, painting tutorials, battle reports, and news related to all aspects of the hobby. White Dwarf often showcases new releases, showcases painting techniques, and offers inspiration for hobbyists.
Army Book: Army Books are comprehensive guides to specific factions or armies within a game system. They include detailed rules for units, characters, tactics, and lore. Army Books are essential for players who want to dive deep into a specific faction and optimize their gameplay strategies.
These various types of books contribute to Games Workshop's holistic gaming experience, catering to both the competitive aspects of gameplay and the creative aspects of storytelling, painting, and collecting. Whether you're looking for rules to play, lore to explore, or inspiration to enhance your hobby, Games Workshop's range of books has something for every enthusiast.